[Xerte] Drag and drops
Dave Burnett
d_b_burnett at hotmail.com
Fri Jan 28 13:53:55 GMT 2011
Such fun for a Friday!
I'm thinking about using a combination of target areas and hitTest to do some drag/drop things.
Couple questions:
- Any way to constrain things so a dragged object has to be totally within the target area before it registers a hit?
- Do hitTests penetrate layers?
e.g. if I had a mask covering the screen and a target represented by a graphic in the next icon, if I drag an item completely onto the graphic will it register a hittest for both?
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