[Xerte] Drag and drops

Dave Burnett d_b_burnett at hotmail.com
Fri Jan 28 13:53:55 GMT 2011



Such fun for a Friday!

I'm thinking about using a combination of target areas and hitTest to do some drag/drop things.

Couple questions:
 - Any way to constrain things so a dragged object has to be totally within the target area before it registers a hit?

 - Do hitTests penetrate layers?
e.g. if I had a mask covering the screen and a target represented by a graphic in the next icon, if I drag an item completely onto the graphic will it register a hittest for both?








 		 	   		  
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