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<br>Such fun for a Friday!<br><br>I'm thinking about using a combination of target areas and hitTest to do some drag/drop things.<br><br>Couple questions:<br> - Any way to constrain things so a dragged object has to be totally within the target area before it registers a hit?<br><br> - Do hitTests penetrate layers?<br>e.g. if I had a mask covering the screen and a target represented by a graphic in the next icon, if I drag an item completely onto the graphic will it register a hittest for both?<br><br><br><br><br><br><br><br><br> </body>
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