[Xerte] Re: Reset and sound

Julian Tenney Julian.Tenney at nottingham.ac.uk
Mon Feb 7 09:40:01 GMT 2011


Is this because you want to build a scrubber for the sound control?

From: xerte-bounces at lists.nottingham.ac.uk [mailto:xerte-bounces at lists.nottingham.ac.uk] On Behalf Of Dave Burnett
Sent: 06 February 2011 18:01
To: Xerte list
Subject: [Xerte] Reset and sound


I'm curious about the sound.position value.

I'm using an onEnterFrame to update the position of an audio scrubber

If I call reset(), the sound certainly starts playing from the beginning when I hit play, but until I invoke play(), sound.position reflects the position the audio was in when the reset() was called.

Is there a way on call of reset() to also force the position of 0 to be recognized?
Or is the only way to reload the sound?

I tried

pause()
reset()
play(0)
reset()
pause()

which does set the position to 0, but then the audio proceeds to play. (I'm also not sure why that's happening).



















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