[Xerte] How to use the judge function correctly
Dave Burnett
d_b_burnett at hotmail.com
Tue Feb 17 17:30:55 GMT 2009
Aha. I think i see what is happening.
Patrick, is there any way to address the responses object directly?
Something like:
interaction.responses[1].status
What I'm really driving at is there any way to dynamically set the correct status T/F?
Subject: RE: [Xerte] How to use the judge function correctly
Date: Tue, 17 Feb 2009 16:40:44 +0000
From: Patrick.Lockley at nottingham.ac.uk
To: xerte at lists.nottingham.ac.uk
Well
I replied to this, but sent an attachment and it appears to have lost itself in
the ether.
So http://www.nottingham.ac.uk/~cczpl/response.rlo
basically
Set
up an interaction, give it an id
Add
to the interaction (i've used check boxes) a series of items, giving each one an
id, a response and a correct attribute
At
some point, run some code and add to that code
<<interactionid>>.judge()
From: xerte-bounces at lists.nottingham.ac.uk
[mailto:xerte-bounces at lists.nottingham.ac.uk] On Behalf Of Dave
Burnett
Sent: 17 February 2009 16:26
To: Xerte
list
Subject: RE: [Xerte] How to use the judge function
correctly
Hmm.
My interaction (id question) has 4 responses with
names, id's, correct set to 1.
If I
debug:
question.responses.length
I get 0
Subject: RE: [Xerte] How to use the judge function correctly
Date: Tue, 17
Feb 2009 15:17:15 +0000
From: Patrick.Lockley at nottingham.ac.uk
To:
xerte at lists.nottingham.ac.uk
Hello
I don't know how this function works, but I can possibly help as
thus
INTERACTION.prototype.judge = function() {
//check that
each response whose correct is not undefined
//has the same status as
correct
for (var i = 0; i<this.responses.length; i++)
{
if (this.responses[i].correct != undefined)
{
//trace(this.responses[i].correct +" "
+this.responses[i].status);
if (this.responses[i].correct
!= this.responses[i].status) {
//doesn't match -
user cannot have matched all correctly
return
false;
}
}
}
return
true;
};
That is the flash source code of the function, so it looks
like you need to set responses for the interactions for a judge to
work.
Pat
From: xerte-bounces at lists.nottingham.ac.uk
[mailto:xerte-bounces at lists.nottingham.ac.uk] On Behalf Of Peter
Huppertz
Sent: 17 February 2009 15:07
To:
xerte at lists.nottingham.ac.uk
Subject: [Xerte] How to use the judge
function correctly
Hi List,
another beginner's question. Imagine the following
structure:
-- page 1
---- interaction: id=question1
-------- button 1: correct=0
-------- button 2: correct=0
-------- button 3: correct=1
-- page 2
---- script:
question1.judge()
The script returns
undefined, regardless of what the user clicks. I also tried false and true
instead of 0 and 1. What's wrong?
Peter
Huppertz
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