[Xerte] Text to sound
ashok ranade
ashok_ran2003 at yahoo.co.in
Tue Jan 22 09:38:51 GMT 2008
Dear Mr.Julian
I have a problem regarding text-to- speech. The help file says that we have to set the speech property (of the text icon) to 1 to enable the text to speech. However in the drop down list of the text icon I do not find the speech property.
Also please let me know whether text-to-speech is available in the prview.
Regards
Ashok Ranade
Tenney Julian <Julian.Tenney at nottingham.ac.uk> wrote:
The controls should run along the full width at the bottom of the movie. Is that not the case? One reason for that is if the movie contains transparency - Xerte can't then work out how big it should allow for the movie to play. One solution to that problem is to edit the swf and provide a background for the movie area, even a transparent one, in the first frame, so that when the movie loads, Xerte can draw the controls the right length.
If you want to control the movie independently, use an interaction icon with some buttons on it for play, stop, pause. Inside those buttons add some script to control the movie. You will need to give the movie an ID. So if your movie has an id of myMovie, myMovie.play(), myMovie.pause() and myMovie.reset() will provide control. You can use custom buttons too if you want a particular look and feel. The same goes for sound and flv.
There's no practical limit on the size of Xerte files. We have some in the region of 500Kb that load and run fine. Most files are in the region of 25 - 100KB. Of course, bigger files are more complex and harder to maintain. Even a 500KB file is likley to occupt only a small proportion of the total project's size, when you've factored in graphics, sounds, swfs and video. You need to bear in mind the bandwidth available to your end-users, which will determine the ammount and quality of the media you use - if you're expecting modem users to view a 25MB swf file it may not be trouble free.
Whatever your bandwidth, if you have swfs over about 1MB, it will pay you to convert them to flv if possible, as they will stream much better,
J
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From: xerte-bounces at lists.nottingham.ac.uk [mailto:xerte-bounces at lists.nottingham.ac.uk] On Behalf Of ashok ranade
Sent: 11 December 2007 08:34
To: Xerte discussion list
Subject: RE: [Xerte] sound from .mov file
Dear Mr.Julian
Thanks for the quick reply. Well, I have now obtained Flash MX program.So now I am simply importing the .mov files and exporting them to get them in swf format. So that problem is solved. Here is another.
When I include controls in my swf file I am not able to adjust their position independently of the movie. Also the position of the controls is not good relative to the movie. Will you please suggest the way.
I must add that I am liking Xerte very much and intend to use it do develop interactive content for Engineering college students. Is there any limitation on the size of the Xerte files? Will there be any problem if the content becomes very large?
Thanks again for your time
Regards
Ashok Ranade
Tenney Julian <Julian.Tenney at nottingham.ac.uk> wrote:
You need to convert the file to either swf or flv. Have a search for converters,
Julian
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From: xerte-bounces at lists.nottingham.ac.uk [mailto:xerte-bounces at lists.nottingham.ac.uk] On Behalf Of ashok ranade
Sent: 04 December 2007 10:20
To: xerte at lists.nottingham.ac.uk
Subject: [Xerte] sound from .mov file
Is there any way of importing .mov file along with sound?
Ranade
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