[Xerte-dev] On server, Sound icon Wait ignored
Dave Burnett
d_b_burnett at hotmail.com
Thu Apr 4 16:34:39 BST 2013
My AS is hack and thrash level.I think I have found the swfengine code chunk that regulates the sound wait function.
if (wait == 1) {dec.createEmptyMovieClip("waitWatcher", ++this.levels); dec.waitWatcher.onEnterFrame = function() { if (this._parent.sound.duration == this._parent.sound.position) { this._parent.exit(); delete this.onEnterFrame; } };}
How do add something that will throw debug information?Just good old debug("hello"); ?Trying to figure out exactly why it fails.
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