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<body class='hmmessage'><div dir='ltr'>Xerte Gurus,<br><br>I'm beating my head on the wall with this one.<br>For a software simulation I use a graphics icon and loadImage() to load a series of screenshots based on the user's input. However, this causes a flash and a slight lag while transitioning from 1 picture to the next.<br><br>I put the screenshots in subsequent frames of a flash app and set the frame action to stop(). I think I should be able to access the flash movieclip object using the Id of a graphics icon. Then I could use IdIcon.gotoAndStop(frame) to control the simulation. This doesn't seem to work.<br><br>I've tried compiling the flash for both Actionscript 2.0 and 1.0 with no luck.<br>I've also tried IdIcon.nextFrame() - but that doesn't do anything either.<br>When the icon loads, IdIcon._currentframe, _framesloaded, and _totalframes all return 1 even though I added a button on the flash that lets it advance frame by frame (and that works even when pulled up in Xerte).<br><br>Any help would be greatly appreciated.<br><br>Have a great day,<br>Kent<br><br> </div></body>
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