Because of our need for touch screen controls, I've had to implement our own
simple playback control buttons for our swf animations. <br><br>I'm listening for the onMovieComplete event to
toggle my play/pause button when the swf animation finishes, but the event is only firing
the first time the animation plays through. If I replay the animation the event doesn't fire. I
suspect it has something to do with my PLAY button not resetting
something the xerte built-in play button does. Is there some property I should be looking at or setting?<br><br>Alternately I can compare "graphic.clip._currentframe" to "graphic.clip._totalframes" and generate a home-brewed event, but I'm not sure where to put it so that it will run every frame. Or if such a thing will be too much of a drag on the playback of the swf.<br>
<br>Thanks for any help on this!<br><br>ma<br><br><br><br>