[Xerte] Re: Size of pictures in memory game
Julian.Tenney at nottingham.ac.uk
Tue Nov 1 09:59:18 GMT 2011
In the memory game, the images are getting resized to 102 x 136 pixels (it's a 3:4 ratio). Ideally if you can resize them to that will give the best results, otherwise using a 3:4 ratio will give better results than not,
From: xerte-bounces at lists.nottingham.ac.uk [mailto:xerte-bounces at lists.nottingham.ac.uk] On Behalf Of Colleen Mccants
Sent: 27 October 2011 21:03
To: Xerte discussion list
Subject: [Xerte] Re: Size of pictures in memory game
Don't try to make the image height greater than 450 pixels, and sometimes, no more than 430, if flicking between sub-pages (with the little black triangles-sorry can't remember the name of that feature). Saving art as png file often looks better, especially if it is line art. If in doubt, do a screen capture and resize the image to the dimensions Xerte actually shows it, so you'll get a sharper image.
I don't tend to use images wider than 600 pixels, unless as a splash screen or watermark, but it depends on where you want your text to appear.
Hope this helps a bit.
On 27 Oct 2011, at 20:39, Twan <huisnieuws at gmail.com> wrote:
> Working with Xerte works good so far. The major problems, language, video embedding, have been solved. However, one of the last parts in the project is a memory game.
> The pictures are being resized by the programm, that's understandable.
> But,..... what is size (height and width) of the pictures you should use 200x150 ? or 400x300. Can't find any documentation about this, and after trying for over one hour, I'm still not satisfied.
> Thanks for helping me out.
> A. Huiskes
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> Xerte at lists.nottingham.ac.uk
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