[Xerte] How to use the judge function correctly

Dave Burnett d_b_burnett at hotmail.com
Wed Feb 18 19:11:49 GMT 2009



I must have fat-fingered a key somewhere.

Just rebuilt it and I do get a 2 value for 
interaction.responses.length
with an int with 3 responses attached.

interaction.responses[1] gives me 
_level0.engine.IFC.PG_MC20.Int_MC1.box3

Is that the whole array?
I guess the point is to address the XML nodes as opposed to the underlying constructors?



Subject: RE: [Xerte] How to use the judge function correctly
Date: Wed, 18 Feb 2009 18:09:48 +0000
From: Julian.Tenney at nottingham.ac.uk
To: xerte at lists.nottingham.ac.uk










I thought the same thing...



From: xerte-bounces at lists.nottingham.ac.uk on behalf of Dave Burnett
Sent: Wed 18/02/2009 18:08
To: Xerte list
Subject: RE: [Xerte] How to use the judge function correctly



I could test that, but since I got 0 instead of Undefined for the length query, I assumed the rest of the objects had to exist.




Subject: RE: [Xerte] How to use the judge function correctly
Date: Wed, 18 Feb 2009 18:02:25 +0000
From: Julian.Tenney at nottingham.ac.uk
To: xerte at lists.nottingham.ac.uk





does it exist when you try and get at it?
 
debug(question) ?? undefined??



From: xerte-bounces at lists.nottingham.ac.uk on behalf of Dave Burnett
Sent: Tue 17/02/2009 16:26
To: Xerte list
Subject: RE: [Xerte] How to use the judge function correctly



Hmm.

My interaction (id question) has 4 responses with names, id's, correct set to 1.

If I debug:
question.responses.length

I get 0






Subject: RE: [Xerte] How to use the judge function correctly
Date: Tue, 17 Feb 2009 15:17:15 +0000
From: Patrick.Lockley at nottingham.ac.uk
To: xerte at lists.nottingham.ac.uk


Hello
 
I don't know how this function works, but I can possibly help as thus
 
INTERACTION.prototype.judge = function() {
 //check that each response whose correct is not undefined
 //has the same status as correct
 for (var i = 0; i<this.responses.length; i++) {
  if (this.responses[i].correct != undefined) {
   //trace(this.responses[i].correct +" " +this.responses[i].status);
   if (this.responses[i].correct != this.responses[i].status) {
    //doesn't match - user cannot have matched all correctly
    return false;
   }
  }
 }
 return true;
};
 
That is the flash source code of the function, so it looks like you need to set responses for the interactions for a judge to work.
 
Pat




From: xerte-bounces at lists.nottingham.ac.uk [mailto:xerte-bounces at lists.nottingham.ac.uk] On Behalf Of Peter Huppertz
Sent: 17 February 2009 15:07
To: xerte at lists.nottingham.ac.uk
Subject: [Xerte] How to use the judge function correctly


Hi List, 

another beginner's question. Imagine the following structure: 
-- page 1 
---- interaction: id=question1 
-------- button 1: correct=0 
-------- button 2: correct=0 
-------- button 3: correct=1 
-- page 2 
---- script: question1.judge() 

The script returns undefined, regardless of what the user clicks. I also tried false and true instead of 0 and 1. What's wrong? 

Peter Huppertz


Get more out of the Web. Learn 10 hidden secrets of Windows Live. Learn Now 


See how Windows Mobile brings your life together—at home, work, or on the go. See Now 
_________________________________________________________________
See how Windows Mobile brings your life together—at home, work, or on the go.
http://clk.atdmt.com/MRT/go/msnnkwxp1020093182mrt/direct/01/
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.nottingham.ac.uk/pipermail/xerte/attachments/20090218/6bf0cc81/attachment.html


More information about the Xerte mailing list