[Xerte-dev] Re: Drawing editor in the new HTML editor

Ron Mitchell ronm at mitchellmedia.co.uk
Mon Sep 15 15:41:32 BST 2014


Hi Tom
re points 3 & 4 How will the authentication work on the beta forum and
install? e.g. linked to community site/forum accounts or additional? Happy
to help with instructions etc.

Ron

-----Original Message-----
From: xerte-dev-bounces at lists.nottingham.ac.uk
[mailto:xerte-dev-bounces at lists.nottingham.ac.uk] On Behalf Of Tom Reijnders
Sent: 15 September 2014 09:21
To: For Xerte technical developers
Subject: [Xerte-dev] Re: Drawing editor in the new HTML editor

Ok. succeeded in doing that (almost)

I need someones help to catch the close event to ask whether the drawing
should be saved or not.

Other than that, it works, only now you have to make sure that you push the
save button yourself.

See the usual test install :-)

I am going to take the following actions in the course of this week:

1. Commit editor code to editor branch
2. Merge editor branch into develop (at that point we have a unstable
release on the website) 3. Make a closed beta-test forum with instructions
4. Make a cosed beta install available 5. Continue implementing the
deprecated attribute for the xwd pages and parameters on the editor branch
to be merged into develop later on 6. Look at the list of issues and decide
what features to implement for the next release 7. After we have finished
the features create branch 2.2 (or whatever version number we are thinking
of (3.1?)) to start a public beta

Let me know if this suits everyone?


Tom Reijnders schreef op 14-9-2014 12:26:
> No, that's definitely a bad idea. The customHotspot page is definitely 
> not easy to change to use SVG data!
> I'll go ahead and create a specialised drawEdit.swf for the HTML editor.
>
> Tom
>
> Tom Reijnders schreef op 13-9-2014 15:07:
>> Hmmm.
>>
>> The current flash editor uses LocalConnection() to comminucate the 
>> drawing xml between the old flash wizard and the drawing editor 
>> itself. So I would need to modify the drawEdit.swf (draw.fla) to 
>> communicate through javascript.
>>
>> We still would only have a flash drawing editor.
>>
>> I found svg-edit, a javascript editor that produces SVG data.
>>
>> http://svg-edit.googlecode.com/svn/branches/stable/editor/svg-editor.
>> html
>>
>>
>> We could theoretically convert the current drawing shapes to SVG. Is 
>> that a more viable road? (Would still need to change/edit somethings, 
>> like how to get the images in svg-edit)
>>
>> So what is the best route to take....
>>
>> Tom
>>
>

--
--

Tom Reijnders
TOR Informatica
Chopinlaan 27
5242HM Rosmalen
Tel: 073 5226191
Fax: 073 5226196


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