[Xerte-dev] On server, Sound icon Wait ignored

Dave Burnett d_b_burnett at hotmail.com
Thu Apr 4 16:34:39 BST 2013


My AS is hack and thrash level.I think I have found the swfengine code chunk that regulates the sound wait function.
if (wait == 1)  {dec.createEmptyMovieClip("waitWatcher", ++this.levels);   dec.waitWatcher.onEnterFrame = function() {     if (this._parent.sound.duration == this._parent.sound.position) {          this._parent.exit();          delete this.onEnterFrame;     }  };}
How do add something that will throw debug information?Just good old debug("hello");  ?Trying to figure out exactly why it fails.
 		 	   		  
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.nottingham.ac.uk/pipermail/xerte-dev/attachments/20130404/8b6f74af/attachment.html>


More information about the Xerte-dev mailing list