[Xerte-dev] Re: 1.9 Release

Ron Mitchell ronm at mitchellmedia.co.uk
Mon Nov 12 11:47:17 GMT 2012


Hi John

just a quick note in reference to your item about enabling deep linking in
Xenith....

 

I haven't even looked at the Xenith side of this but guessing that it should
be easier and also suspect that it is something users would almost expect to
be able to do given that a Xenith LO appears to be a normal web page rather
than a flash movie. I spent even more time over the weekend trying to locate
the incompatibility with XOT and IE and still haven't located that. :-(

 

So as it works just fine with every other browser I'm going to commit the
current version of the flash .rlt and .js that I've been using in the next
hour or so and see if anyone else can find the conflict.

 

Cheers

Ron

 

From: xerte-dev-bounces at lists.nottingham.ac.uk
[mailto:xerte-dev-bounces at lists.nottingham.ac.uk] On Behalf Of Smith, John
Sent: 12 November 2012 11:31
To: For Xerte technical developers
Subject: [Xerte-dev] Re: 1.9 Release

 

Hi,

 

An update from me.

 

.        I'll have a go at deep linking Xenith today or tonight now that the
IDs are being stored and the methods are there to use them. I suppose I
should use the same parameters as the flash version.

 

.        I've done the plain text connector for Xenith and it works
somewhat. Will pick another relatively easy one and make a start before Fay
returns and then touch base with her as I've run into an issue with
navigation not hiding when required.

 

.        textDrawing model  is 95% done. I've identified 15 tools and now
they all work, some 100% and some maybe 95% - subject to my testing anyway.
Will upload that soon for others to hopefully test.

 

.        I've made a list of the still outstanding basic models with some
notes and a rough guess of the complexity/how long they will take to do.
Will discuss with Fay as we need to share a buglist too as a few things have
come up which I'm wondering whether she is aware of and I know that some of
my first attempt models are not 100% as I didn't have a proper dev friendly
environment setup, which I do now.

 

.        I have also started work on a document listing how I have setup to
develop which may help anyone else coming on board. Took me a while to get
it working well but now I have something that I am happy with so it may help
others in the same boat.

 

Also, need to mention phpStorm. Having been using it intensively over the
past few days I like it. So would recommend it to anyone wanting to get
involved in the Xenith side of things. Most if not all of the HTML5 specific
tags are present and the context highlighting etc is pretty good.

 

Regards,

 

John Smith

Learning Technologist

School of Health & Life Sciences

Glasgow Caledonian University

 

From: xerte-dev-bounces at lists.nottingham.ac.uk
[mailto:xerte-dev-bounces at lists.nottingham.ac.uk] On Behalf Of Julian Tenney
Sent: Monday, November 12, 2012 11:12 AM
To: For Xerte technical developers
Subject: [Xerte-dev] 1.9 Release

 

We have signposted the 1.9 release for Christmas for a while: it's not far
away now.

 

We have the ongoing template work that Fay is leading that we want to
include, although it won't be finished. What else do we want to finish off
and roll into the live code? I do not want to miss this deadline, there are
loads of people asking me about Xenith, even calling me up out of the blue
to ask when it will be ready. so we need to make a list and plan. Things I'm
aware of:

 

- The connectors / linkID stuff;

- deep linking;

- Pat's modularisation stuff (can we merge this into trunk now?);

 

What else is there?

 

How shall we keep track of this stuff?

 

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